Dullivan is making his way up to summer creek's plateau, when he suddenly finds himself in some kind of other dimension. There he gets possessed by a demon that feeds from dullivan's energy. Throw the demon to shrines and lost souls to solve puzzles.
Inhouse Production
Full Development, Concept, Art, Sound
Solo
PC, Steamdeck
Twin Stick Puzzle
The vision for the artstyle is a mix of clay and stop motion animation to create a stylized and eery look which compliments the overall vibe of the game.
I created a Claymotion Shader in Unreal Engine thats highly customizable- I can change colors, contrasts and the texture size as well as the texture itself.
My focus was on the technical shaders and also on the twin-stick gameplay mechanic- as well as the UI which also relies on the various interactive shaders I wrote for the game.
This solo project was a demo for my 5th semester at the htk academy Hamburg. Made with Blender, Substance Painter and Substance Designer, FMOD Studio by Firelight Technologies Pty Ltd and Unreal Engine 5.
You can reach me basically anywhere,
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