I build a custom clay and stop motion shader in Unreal Engine 5.
Inhouse Production
Technical Shader Creation
Solo
PC
Shader
I wrote a shader that simulates a clay and stopmotion look in Unreal Engine 5. You can change the strength of the clay effect and toggle the animation on and off - the animation speed can be customized. The texture tiles seemlessly so it can also be exchanged. The colors, contrasts and the texture size can be changed as well. There is also the option to use a spectrum of colors to make the assets seem more natural.
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